A playground for GDevelop's 3D lights, with one scene per kind of light so each can
be looked at on its own.
- Sun and Shadows — the directional light of the scene, casting shadows across
the ground, the crates and the backdrop.
- Point Lights — three point lights, each with its own colour, lighting an
otherwise dark scene and casting shadows away from themselves.
- Spot Lights — two spot lights aimed at the ground, showing the cone, the
falloff towards its edge, and the shadows underneath.
- Mixed Lights — twenty-six lights of two kinds at once (point and spot),
more than one shared budget can hold, to see how the budget behaves.