Menu with functions and text effects

How to implement the same menu across multiple scenes using functions and text effects for hover/active states.

How it's built?

This game is made with GDevelop using these features:

  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Sprite
  • Text object
  • Menu

Edit it in GDevelop

Try Menu with functions and text effects online

Test and edit this example in the GDevelop game engine.