Menu with functions and text effects

How to implement the same menu across multiple scenes using functions and text effects for hover/active states.

Edit it in GDevelop

Try Menu with functions and text effects online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Sprite
  • Text object
  • Menu