Pin object to another multiple parents

Example showing how to have objects "pinned" to multiple other objects, meaning that they will move/rotate and follow the object they are pinned too.

How it's built?

This game is made with GDevelop using these features:

  • Conversion
  • Events and control flow
  • Keyboard
  • Mathematical tools
  • Objects
  • Scene
  • Variables
  • Draggable Behavior
  • Linked objects
  • Sprite
  • Text object

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