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Basic AI using Pathfinding

Show how to use pathfinding to make enemies chase the player.

How it's built?

This game is made with GDevelop using these features:

  • Objects with animations
  • Conversion
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Timers and time
  • Variables
  • Objects with effects
  • Flippable objects
  • Linked objects
  • Objects with opacity
  • Pathfinding behavior
  • Resizable objects
  • Scalable objects
  • Sprite
  • Objects containing a text
  • Text object

Edit it in GDevelop

Try Basic AI using Pathfinding online

Test and edit this example in the GDevelop game engine.

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