Inventory system

Learn how to display an inventory, with object that can be added or removed, and how to persist it in storage.

How it's built?

This game is made with GDevelop using these features:

  • Animatable capability
  • Event functions
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Storage
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Effect capability
  • Flippable capability
  • Linked objects
  • Opacity capability
  • Resizable capability
  • Scalable capability
  • Sprite
  • Text capability
  • Text object
  • Simple inventories

Edit it in GDevelop

Try Inventory system online

Test and edit this example in the GDevelop game engine.

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