3D FPS with enemies Expanded,第 1 張圖片,共 1 張
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3D FPS with enemies Expanded

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在 GDevelop 中開啟 →

在瀏覽器中開啟 GDevelop,並以此範本建立新遊戲。

類型
3D 遊戲, 射擊遊戲
專案大小
中
授權
MIT

關於此範本

A 3D physics-based first-person shooter in a canyon made with a 3D terrain: cover on uneven ground, crates, a container and a ramp up to a plateau. The player can look around, walk, jump and fall, and holds a 3D gun: firing uses raycasting to detect where the bullet hits, with a 3D particle effect at the impact, a sound and a screen shake. Enemies patrol the canyon using navmesh pathfinding, chase the player when they see them (raycasting), and are thrown back and killed when shot. If an enemy catches the player, the game resets. The game supports both keyboard/mouse controls and mobile touch controls.

使用了這些功能

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