Tile-based builder/strategy,第 1 張圖片,共 1 張
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Tile-based builder/strategy

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類型
策略
專案大小
小
授權
MIT

關於此範本

A 2D game with an angled top-down view where tiles are represented by 2D sprites such as units, castle towers, and trees. Players can select the type of tile to place using UI buttons, and a placement indicator shows where the tile will be positioned. The game prevents overlapping placements and includes a ground grid to indicate valid placement locations. Tile selection and placement can be done with mouse or mobile touch controls, making it suitable for tower defense or city builder-style gameplay.

使用了這些功能

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