A physics-based first-person horror game where the player can explore a small map with a thick fog. There is an antagonistic "monster". It moves toward the player and accelerates significantly when nearby. If it reaches the player, the game restarts.
The map includes various obstacles, some of which the antagonist can move or push aside.
Supports both mobile and keyboard controls.
How it's built?
This game is made with GDevelop using these features: