Absorbus

Propel your object to absorb smaller objects, but avoid larger objects or they will absorb you!

Absorbus

Debug controls (enabled by default): Change level = Numpad 0,1,2,3,4,5,6 Increase/decrease player size = Up and Down arrows

Edit it in GDevelop

Try Absorbus online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Sounds and music
  • Layers and cameras
  • Conversion
  • Events and control flow
  • External layouts
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Network
  • Objects
  • Scene
  • Text manipulation
  • Timers and time
  • Variables
  • Game window and resolution
  • Debugger Tools
  • Particle system
  • Physics Engine 2.0
  • Shape painter
  • Sprite
  • Text object
  • Tiled Sprite Object
  • Tweening
  • Absorbus
  • Sine (or ellipsis) Movement
  • Flash and transition painter
  • Stick objects to others
  • Camera Zoom
  • Shake Object (position, angle, scale)
  • Values of multiple objects
  • Extended math support
  • Parallax for Tiled Sprite
  • Copy camera settings