Basic ai with pathfinding

Show how to use pathfinding to make enemies chase the player.

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How it's built?

This game is made with GDevelop using these features:

  • Conversion
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Timers and time
  • Variables
  • Linked objects
  • Pathfinding behavior
  • Sprite
  • Text object