Board walk with raycast

Example showing how to walk on a tile-based arbitrary board using the Raycast condition.

Edit it in GDevelop

Try Board walk with raycast online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Events and control flow
  • Keyboard
  • Objects
  • Scene
  • Variables
  • Draggable Behavior
  • Linked objects
  • Sprite
  • Text object