Board walk with raycast

Example showing how to walk on a tile-based arbitrary board using the Raycast condition.

How it's built?

This game is made with GDevelop using these features:

  • Events and control flow
  • Keyboard
  • Objects
  • Scene
  • Variables
  • Draggable Behavior
  • Linked objects
  • Sprite
  • Text object

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Try Board walk with raycast online

Test and edit this example in the GDevelop game engine.