City builder

Shows how to evaluate the distances between multiple types of objects such as roads or rivers to define rules for city builders.

City builder

Edit it in GDevelop

Try City builder online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Linked objects
  • Sprite
  • Text object
  • Drag Camera With Pointer
  • Cursor Movement Conditions
  • Isometry Helper
  • Linked Objects Tools