Downhill bike physics demo

Try to cross the finish line as fast as possible without falling over! And remember to pedal safe!

Downhill bike physics demo

Starting with this template, use the Physics Engine to build an advanced simulation of a bike with a person pedaling on it! You will discover how to join objects, apply basic physics behaviors to your scene and change your camera settings to adapt to what's happening during the game.

Edit it in GDevelop

Try Downhill bike physics demo online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Layers and cameras
  • Conversion
  • Events and control flow
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Text manipulation
  • Timers and time
  • Variables
  • Game window and resolution
  • Device vibration
  • Panel Sprite (9-patch) Object
  • Physics Engine 2.0
  • Shape painter
  • Sprite
  • System information
  • Text object
  • Tiled Sprite Object