Fish school

This example shows how to use the "Boids movement" extension to simulate a flock movement.

Fish school

Edit it in GDevelop

Try Fish school online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Layers and cameras
  • Events and control flow
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Shape painter
  • Sprite
  • Text object
  • Top-down movement
  • Draggable slider
  • Screen Wrap
  • Boids movement (experimental)