A fast paced game where you must jump and avoid obstacles.

How it's built?

This game is made with GDevelop using these features:

  • Sounds and musics
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Panel Sprite (9-patch) Object
  • Particle system
  • Platform behavior
  • Sprite
  • Text object
  • Tiled Sprite Object

Edit it in GDevelop

Try Geodash online

Test and edit this example in the GDevelop game engine.