Level editor

Example showing a basic level editor, where you can save and load positions of objects put on the scene during the game. Also shows how to use simple functions.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Storage
  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Draggable Behavior
  • Shape painter
  • Sprite
  • Text object
  • Tiled Sprite Object
  • Snap objects to a virtual grid

Edit it in GDevelop

Try Level editor online

Test and edit this example in the GDevelop game engine.