A simple minesweeper-like game where the player must place flags on suspected mine locations.


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How it's built?

This game is made with GDevelop using these features:

  • Anchor
  • Event functions
  • Sounds and music
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Mathematical tools
  • Mouse and touch
  • Network
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Linked objects
  • Panel Sprite (9-patch) Object
  • Sprite
  • Text object
  • Follow multiple objects with camera
  • Time formatting
  • Minesweeper functions
  • Create multiple copies of an object