P2p networking

A showcase of some multiplayer/networking possibilities using the P2P extension.

How it's built?

This game is made with GDevelop using these features:

  • BBCode Text Object
  • Conversion
  • Events and control flow
  • Keyboard
  • Mouse and touch
  • Objects
  • Scene
  • Text manipulation
  • Variables
  • P2P (experimental)
  • Sprite
  • Text entry object
  • Text object
  • Clipboard
  • Sanitizer

Edit it in GDevelop

Try P2p networking online

Test and edit this example in the GDevelop game engine.