How it's built?
This game is made with GDevelop using these features:
- BBCode Text Object
- Bitmap Text
- Event functions
- Sounds and music
- Layers and cameras
- Conversion
- Events and control flow
- External layouts
- Storage
- Keyboard
- Mathematical tools
- Mouse and touch
- Network
- Objects
- Scene
- Text manipulation
- Timers and time
- Variables
- Leaderboards
- Particle system
- Physics Engine 2.0
- Shape painter
- Sprite
- Text Input
- Text object
- Tiled Sprite Object
- Tweening
- Object "Is On Screen" Detection
- Extended math support
- Toggle switch
- Repeat every X seconds
- Auto typing animation for texts ("typewriter" effect)
- Values of multiple objects
- Rectangular Movement
- Shake Object (position, angle, scale)
- Draggable (for physics objects)