This show how to have an object moving from its position to another automatically avoiding obstacles.

Edit it in GDevelop

Try Pathfinding online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Events and control flow
  • Mouse and touch
  • Objects
  • Pathfinding behavior
  • Shape painter
  • Sprite
  • Tiled Sprite Object
  • Cursor object
  • Pathfinding painter