This show how to have an object moving from its position to another automatically avoiding obstacles.

How it's built?

This game is made with GDevelop using these features:

  • Events and control flow
  • Mouse and touch
  • Objects
  • Variables
  • Pathfinding behavior
  • Sprite
  • Tiled Sprite Object

Edit it in GDevelop

Try Pathfinding online

Test and edit this example in the GDevelop game engine.