Platformer

An example of a basic platformer (Mario-like) game. Jump around and collect as many coins as you can!

Platformer

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Try Platformer online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Anchor
  • Event functions
  • Sounds and music
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Debugger Tools
  • Panel Sprite (9-patch) Object
  • Particle system
  • Platform behavior
  • Shape painter
  • Sprite
  • System information
  • Text object
  • Tiled Sprite Object
  • Top-down movement
  • Tweening
  • Panel sprite button
  • Platformer character animator
  • Rectangular movement
  • Smooth Camera
  • Checkpoints
  • Gamepads (controllers)
  • Multitouch joystick and buttons (sprite)
  • Shake Object (position, angle, scale)
  • Volume Falloff
  • Enemy
  • Player
  • UserInterface