Platformer room camera

This example shows hows to move camera in between rooms using tweens.

In this example, the camera will smoothly move into the next room when the player leaves it in any of the cardinal directions. The examples also has the additions that the player will get an additional jump when jumping up into a transition and will be kept within the current frame when the transition is in progress.

How it's built?

This game is made with GDevelop using these features:

  • Layers and cameras
  • Conversion
  • Events and control flow
  • Keyboard
  • Mathematical tools
  • Objects
  • Scene
  • Variables
  • Game window and resolution
  • Debugger Tools
  • Platform behavior
  • Sprite
  • Text object
  • Tiled Sprite Object
  • Tweening

Edit it in GDevelop

Try Platformer room camera online

Test and edit this example in the GDevelop game engine.