Platformer with tilemap

Shows how to create a pixel-perfect platformer game with a Tilemap object for designing the level.

Edit it in GDevelop

Try Platformer with tilemap online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Mathematical tools
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Game window and resolution
  • Debugger Tools
  • Platform behavior
  • Shape painter
  • Sprite
  • Tilemap
  • Top-down movement
  • Copy camera settings
  • Smooth Camera
  • Pixel perfect movement