Rope physics

This example is a demonstration using the Physics2 revolute joint to link together a number of objects to create a chain like effect.

Rope physics

It requires the linking objects to be already on the scene.

Edit it in GDevelop

Try Rope physics online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Keyboard
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Variables
  • Physics Engine 2.0
  • Sprite
  • Text object