A tile based city builder example that shows users how to select, deselect, and purchase building types. As well as showing users how to check how many of an instance of an object is in scene, in order to calculate cost and income based on the type of buildings.
Check out [the YouTube video explaining how this example was made](https://youtu.be/It0-QxpQtII).
Edit it in GDevelop
Test and edit this example in the GDevelop game engine.
This game is made with GDevelop using these features: