Tile based city builder

A tile based city builder example that shows users how to select, deselect, and purchase building types. As well as showing users how to check how many of an instance of an object is in scene, in order to calculate cost and income based on the type of buildings.

Tile based city builder

Check out [the YouTube video explaining how this example was made](https://youtu.be/It0-QxpQtII).

Edit it in GDevelop

Try Tile based city builder online

Test and edit this example in the GDevelop game engine.

How it's built?

This game is made with GDevelop using these features:

  • Event functions
  • Sounds and music
  • Conversion
  • Events and control flow
  • Mathematical tools
  • Mouse and touch
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Panel Sprite (9-patch) Object
  • Sprite
  • Text object
  • Tiled Sprite Object
  • Tweening
  • Shake Object (position, angle, scale)
  • Hexagonal grid
  • Panel sprite button