Top down adventure camera

A top down action adventure/action RPG style camera.

It allows for following the player within the boundaries of a single room, and then smoothly slides the camera to the next room after the player enters it. It also freezes the player's controls and enemies while the room transition is occurring.

How it's built?

This game is made with GDevelop using these features:

  • Layers and cameras
  • Events and control flow
  • Mathematical tools
  • Objects
  • Scene
  • Variables
  • Game window and resolution
  • Panel Sprite (9-patch) Object
  • Sprite
  • Tilemap
  • Top-down movement

Edit it in GDevelop

Try Top down adventure camera online

Test and edit this example in the GDevelop game engine.