An example of Yarn dialogs, accept quests, custom avatars for NPCs, object picking and locked doors to open for help the princess.


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How it's built?

This game is made with GDevelop using these features:

  • BBCode Text Object
  • Layers and cameras
  • Conversion
  • Events and control flow
  • Keyboard
  • Objects
  • Scene
  • Timers and time
  • Variables
  • Dialogue Tree
  • Panel Sprite (9-patch) Object
  • Platform behavior
  • Sprite
  • Text object
  • Tiled Sprite Object